๐Ÿ—บ๏ธMLO Problems

Because there are many different maps you can install on your server, there is a high chance you may have conflicts.

This is not a problem with our map. It usually happens because of duplicate files on your server.

Example of map occlusion conflict

What is a Conflict?

Sometimes addon maps, even if they are in different locations, share the same files. Unfortunately, FiveM cannot load multiple copies of the same streamed files.

The way FiveM decides which file to use is alphabetical order:

Last file loaded wins.

If FiveM does not load one of our files (because another file with the same name was already loaded), you may see problems such as:

  • Flickering buildings

  • Collision issues

  • Missing or broken map parts


How to Fix This?

There is no universal fix, because every server is using different maps and has different conflicts. But here are two possible solutions you can try:

Solution 1: Manual Conflict Fix

The idea is simple, find the duplicate files and manually merge them.

  1. Use our automatic conflict scanner. It will show you which files are duplicated automatically after your server starts (see example below)

This image is only an example, by default 17mov_GarbaceCollector does not conflicts with 17mov_VehicleDirtSystem
  1. Once you know the files, follow the tutorial made by our partners NTeam. They explain step by step how to merge two files into one


Solution 2: Use VertexHub

There is also a tool called VertexHub (available online). It can automatically find and fix conflicts on your server.

For tutorials and detailed instructions, please visit their website.

โš ๏ธ VertexHub is not related to 17movement.net. We are not responsible for any problems or damage caused by this tool.

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