๐Exports/Events
Base Usage
Our script is designed to be drag-and-drop. This also means that all events and exports are bridged from the following resources:
esx_skin
skinchanger
qb-clothing
illenium-appearance
So you can still use events like:
TriggerEvent('skinchanger:loadSkin')
and all others as usual.
โ ๏ธ Important:
When using exports for illenium-appearance, you must still use illenium-appearance
as the resource name, not 17mov_CharacterSystem
.
โ Correct:
exports["illenium-appearance"]:setPedComponents()
โ Incorrect:
exports["17mov_CharacterSystem"]:setPedComponents()
For more details, check the documentation of:
EXAMPLES
Below you can find examples of events/exports that will work with our resource
TriggerEvent("17mov_CharacterSystem:SaveCurrentSkin")
TriggerEvent("17mov_CharacterSystem:OpenOutfitsMenu")
TriggerEvent("qb-clothing:client:openOutfitMenu")
TriggerEvent("qb-clothing:client:openMenuCommand")
TriggerEvent("esx_skin:openSaveableMenu")
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