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17 Movement
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  • Multiplayer Jobs
    • 💡Understanding Our Structure
    • 📟Most Used Config Options
    • 🐛Common Issues
      • ⚡Electrician Game Freeze
      • ⬛Black Screen on Start
      • 👚Job Clothes Issue
  • 🎙️Speech Recognition
    • 📑Overview
    • 🗣️Available Languages
    • 🔃Basic Stuff
    • ‼️Blacklisting words
    • 🎤Actions
    • 🕵️Custom Actions
    • 🛂Custom Action via export
    • 💡Limits
  • 🎙️Talk With NPC
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  • 👌 Advanced Hud
    • 📑Overview
    • 📎Usage in other resources
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  • Player Loaded Event
  • On First Talk
  1. Speech Recognition

Basic Stuff

Player Loaded Event

Config.PlayerLoadedEvents = {
    ["QBCore:Client:OnPlayerLoaded"] = true,
    ["esx:playerLoaded"] = true,
    ["playerSpawned"] = true,
}

If you are using any other framework like vRP or Standalone Server you should add the event here based on the Framework

On First Talk

Config.ApprovalRequestMode = "onFirstTalk"

Approval Request Modes: "onFirstTalk" - When player will want to talk something first time on server (only after loading)

"onFirstJoin" - When player will first join ur server (after ur Config.PlayerLoadedEvents event)

"onEvent" - You can open the apporval menu anytime you want. Select this option, and then trigger the "17mov_SpeechRecognition:OpenApprovalMenu" event

Last updated 2 years ago

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