💾 Backups & Restore
Conflict Tool automatically backs up files before it modifies them.
Automatic backups
Every apply creates a backup in:
backups/<timestamp>/The backup mirrors the affected live resource tree.
It also contains meta.json, which stores information such as:
backup title,
note entered during apply,
author,
affected file list,
snapshot of the resolved ledger.
Restoring from the in-game panel
Open the Backups panel to see available backups.
Backups are marked as:
current - matches the live files right now,
stale - superseded by a later restore.
You can restore an available backup directly from the panel.
Restoring from the server console
The ct_restore command exists so you can roll back a broken map even if entering the server is not possible.
List backups
Shows backups newest first, including:
backup ID,
[current]or[stale],file count,
title,
author.
Restore the newest valid backup
Restores the newest backup that is not marked stale.
Restore a specific backup
Replace <id> with the timestamp shown by the backup list.
Restored files are not streamed to players immediately. Restart FXServer after any restore operation.
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